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Detail specifications 61BA - Level 1 ★
2♣ Stayman
The 2♣ Stayman is a conventionnal bid.
In response to a 1NT opening, a 2♣ bid is a Stayman, looking for an eight-card fit in a major suit.It promises:
2♣ Stayman is forcing for one round, indeed !
In response to a 1NT opening, a 2♣ bid is a Stayman, looking for an eight-card fit in a major suit.It promises:
- at least 8 HCP
- and at least 4 cards in one of the majors. It is also used with both majors, 4-4 or 5-4.
2♣ Stayman is forcing for one round, indeed !
S | W | N | E |
---|---|---|---|
1NT |
Pass |
||
2 |
4
3
Q
10
9
3
A
Q
J
9
4
3
4
Problem E2068 2♣ First, try to find a ♥ fit. With at least 8 HCP, start bidding 2♣ (Stayman) to look for a fit in one of the majors. That's a priority !
S | W | N | E |
---|---|---|---|
1NT |
Pass |
||
2 |
5
4
3
A
K
10
3
5
4
3
A
J
9
Problem E2062 3NT Even though you've got 4 ♠ cards, don't use the Stayman 2♣ conventional bid. You have a balanced hand, no ruffing added value. Your pair's points are 25-27 HCP. Try a NT game.
Bidding development : the opener's rebid after his partner's 2♣.
The responder's 2nd bid after the opener has named a major suit.
- 2♦ when he has no 4 card major
- 2♥ with 4 ♥ cards (or 2♠ with 4 ♠ cards)
- 2♥ with both 4 ♠ and 4 ♥ cards. The opener has the option to bid ♠ later if his partner's 4 carder happens to be ♠. Many players bid 2NT to indicate both majors, but this is giving useful (but unnecessary) information to the opponents.
The responder's 2nd bid after the opener has named a major suit.
- With 8 HCP the responder proposes game in NT or in the major suit (when there is a fit, of course). The opener will pass with a minimum hand (15 HCP) or go to game if maximum.
- With 10 HCP or more the responder goes directly to game either in NT or in the fitted major. The pair's combined points are enough for game (minimum 15 + 10 = 25)
A
10
9
K
Q
10
9
7
6
A
Q
10
8
S | W | N | E |
---|---|---|---|
1NT |
Pass |
||
2 |
Pass |
2 |
Pass |
3 |
K
5
A
J
8
4
5
4
3
7
6
5
3
Problem E4899 With a minimum Stayman (8 HCP), propose game and let your partner decide.
A
10
9
K
Q
10
9
7
6
A
Q
10
8
S | W | N | E |
---|---|---|---|
1NT |
Pass |
||
2 |
Pass |
2 |
Pass |
4 |
Pass |
K
Q
8
A
J
8
4
4
2
J
6
5
3
Problem E5006 With a support and at least 10 HCP (here, you have 11 HCP), go to game.