Main

Detail specifications 41BE - Level 2

Responses to major overcalls

PDF
The responses to overcalls of 1
Your Partner who has just overcalled can have between 8 and 17HCP (with more than that he would have doubled). He usually has a strong 5 card suit ... but sometimes a very powerful suit of only 4 cards.
  To resume:
- raises are non-forcing preempts
- hanges of suit can be forcing or not : according to the situation - jump shifts guarantee a 2-suiter hand and a 4-card fit (jump fit) - cue bids show a strong hand of at least 11HCP.- jump cue bids are splinters and show a 4-card fit.
SWNE
1
1
2
Pass
7
4
3
Q
J
10
6
J
9
6
6
4
3
Problem E4859 PASS This hand is really too weak to support your Partner.
 
SWNE
1
2
Pass
Pass
K
8
7
6
4
K
8
4
J
4
7
6
2
Problem E1088 PASS Don't respond to the overcall. Your spades are too feeble to announce with only 7HCP. Changing suit would be forcing and you would find yourselves in a contract too high...
 
 
2) The various responses
  • With a weak balanced hand: PASS
  • With 8 well positioned HCP and 3 trumps: support at the lowest level.
  • With more than 8HCP and 4 trumps, push up the preempt by supporting with jump (non-forcing).
  • With 11HCP and 4 or 5 trumps, go to game.
  • Without a fit but with a strong 6-card suit, change suit.
  • As from 11HCP cue-bid opener's suit
  • As from 11-12HCP make a jump shift which guarantees a fit after a major overcall.

SWNE
1
1
2
Pass
8
4
3
K
7
4
7
6
4
2
Q
J
5
Problème E5742
PASS With this hand in South you are too weak to support your Partner's overcall.
 
SWNE
1
2
2
3
6
2
A
K
10
9
7
Q
J
10
4
7
4
Problème E1758
3 A jump fit which guarantees a 4-card fit and 5 hearts.
 
 
Change of suit with jump
It shows:
  • a 4-card fit
  • 5 strong cards in the new suit
  • a strength of at least 9-10HCP, enough to think about game!
  • Sometimes a double jump is used which is game forcing.

A
K
9
5
4
Q
J
6
5
4
A
8
7
SWNE
Pass
1
1
Pass
3
Q
8
7
6
A
K
10
7
5
3
2
9
4
Problem E4954 3 In response to the overcall, the change of suit with jump (jump fit) shows a 4-card fit, a strong 5-card suit and about 10HCP. With this information, Partner can now decide how to continue.
 
SWNE
1
1
2
3
J
10
8
6
5
7
2
5
A
K
10
7
6
Problem E9580 4 COA jump fit which is game forcing!
 
 
Splinter
The jump cue bid in the opener's suit is a splinter.It guarantees:
  • a 4-card fit
  • a void or singleton in the opener's suit
  • and enough strength to go at least to game

A
8
6
4
Q
10
9
8
5
K
6
10
7
SWNE
1
Pass
1
1
3
Pass
4
Pass
4
5
A
K
J
6
A
Q
J
10
4
Q
J
6
Problème E4961
3 Shows a 4-card fit, a void or singleton in Opp's suit and willing to go to at least game ... In this case, no control rules out slam.