Main

Detail specifications 32QF - Level 2

Fourth seat overcalls after a support response

PDF
Fourth seat overcalls after a support response
Act as if you were in second seat! The only difference being that you need to be a teeny bit stronger, that's all! (The responder might not be that weak)
  • double promises 4 cards in the unannounced suits in a slightly stronger hand than if you were in second seat.
  • Overcall with a six-card suit the two level and seven cards at the three level. You could have one less card if the suit contains the high cards.
  • A 3 NT overcall requires solid stoppers in the opponents' suit (they possess 9 or 10 cards in that suit!

SWNE
1
Pass
2
X
5
3
A
J
9
Q
J
10
8
A
K
8
5
Problem E 3962 Double Those 15HCP compensate for the lack of a fourth diamond...
 
SWNE
1
Pass
2
Pass
K
6
J
9
6
3
K
Q
6
2
A
6
4
Problem E 3963 PASS You only have 10 useful points. If you are dummy the king of spades might prove worthless.
 
 
Overcall in a suit with concentrated high cards.
What is important is not so much the number of HCP as the hand's distribution and where the high cards are placedIn the following examples:
  • Spite of having 12HCP, don't overcall 3 clubs with the first hand : the high cards are spread around and that six-card suit is full of holes. You risk a strong punishment!
  • However, with the second hand, call 3 hearts: a strong suit, only five cards but with great high cards, a singleton in the opponents' suit and concentrated diamond high cards. This hand has everything to please you

SWNE
1
Pass
2
Pass
Q
4
Q
J
4
K
J
8
6
5
2
Q
J
Problem E1664 PASS 12HCP but the high cards are spread over the four suits, no ace either. You have a defensive hand not an attacking one.
 
SWNE
1
Pass
2
3
3
K
Q
J
10
8
J
10
4
A
K
9
5
Problem E3964 3 heartsYou must bid hearts with this hand. The quality of the high cards compensates for the lack of a sixth heart.
 
 
With two-suiters
After a major opening, these bids are similar to those made in second seat.
  • Cue bidding the opponent's major shows a two-suiter with the other major and the clubs.
  • The club jump shows a two-suiter with the other major and the diamonds.
  • 2NT is a call for the minors
  • 4NT shows a violent minor two-suiter.
After a minor opening:
  • Cue bidding the opponent's minor shows a major two-suiter (this isn't the 2 diamonds bid you would make in second seat)
  • 4NT after the opponents have opened in a minor shows a violent unknown two-suiter.

SWNE
1
Pass
2
4NT
4
K
Q
10
9
3
2
K
J
10
9
7
4
Problem E1665 4NT This calls strongly for the minors: your opponents have their backs against the wall! Your Partner has to choose between clubs and diamonds...
 
SWNE
1
Pass
2
2NT
3
4
3
A
10
9
8
5
K
Q
10
7
5
Problem E4336 2NT A gentle call for the minors with this 5-5 two-suiter and 9HCP concentrated in the minors.
 
 
The 3NT overcall
The opponents possess at least 8 cards in their suit so you must possess solid stoppers in their suit to overcall 3NT :
  • with an independent minor and a stopper in the opponents' suit (3 NT gambling)

SWNE
1
Pass
2
3NT
10
4
A
Q
J
5
A
K
Q
J
8
7
4
Problem E1663 3NT After the likely heart lead you have 9 clear tricks! After a spade or club lead, your Partner will have to help you out...